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https://en.wikipedia.org/wiki/Shadertoy — found via Wikipedia
Shadertoy
Shadertoy is an online community and tool for creating and sharing shaders through WebGL, used for both learning and teaching 3D computer graphics in
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https://github.com/shadertoy — found via Mwmbl
shadertoy · GitHub
Saved searches Use saved searches to filter your results more quickly You signed in with another tab or window. Reload to refresh your session.You signed…
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http://news.ycombinator.com/item?id=15774502 — found via Mwmbl
Shadertoy shaders _do_ include the render algorithm. That shader…
Shadertoy shaders _do_ include the render algorithm. That shader is completely ray-traced, so the only real input that is used for that shader is the x, y…
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https://blog.demofox.org/category/shadertoy/ — found via Mwmbl
Shadertoy « The blog at the bottom of the sea
Programming, Graphics, Gamedev, Exotic Computation, Audio Synthesis Menu Category Archives: Shadertoy There is an amazing shadertoy called “Tiny Clouds” …
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https://doi.org/10.1145/2659467.2659474 — found via Mwmbl
Shadertoy | SIGGRAPH Asia 2014 Courses
Recommendations The Shadertoy Hackathon is an event designed to learn, network and share your knowledge about shading, ray marching, reactivity or proced…
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https://www.realtimerendering.com/blog/tag/shadertoy/ — found via Mwmbl
Shadertoy | Real-Time Rendering
New term: froxel – frustum voxel. Alex Evans mentioned it in his fascinating talk in the Advances in RTR course; on page 83 he notes, “The term originated…